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Cell to Singularity Wiki
Cell to Singularity Wiki
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Currencies are used to buy generators, upgrades, traits, or boosters. They can be obtained by several ways, the most common being clicking and generators' production. Currently, there are a total of 37 currencies, excluding the alternate appearances of the Species currency in Life After Apocalypse.

All Currencies[]

General[]

Darwinium[]

Cube

"Darwinium is the most valuable resource in the universe!" — Semblance

Darwinium DarwiniumDarwinium is a premium currency in Cell to Singularity, obtained by purchasing with money, from the Darwinium Synthesizer, or from news giveaway. It is used in place of watching an advertisement to use boosters, gain additional currencies, or for buying Geodes, stars in Galactic Nursery, or certain Trophy Upgrades. For more information, see Darwinium.

Primary Simulation[]

Entropy[]

Entropy

"You've collected some Entropy!"System Log

Entropy EntropyEntropy is the first currency in the game, and is used to power biological evolution and grow from species to species. It can be generated from the very start of the game, simply by tapping on the background. Entropy allows you to buy Upgrades, Trophy Upgrades, and Generators, most related to life. Over time, as you purchase more Generators and Upgrades, more Entropy will be generated both passively from your purchases and from more tapping.

Ideas[]

Idea

"All things begin with an idea, and we start a brand-new means of evolution.
One thought breeds another as the human mind runs wild with possibilities. As more ideas take root and grow, the world begins to change.
Humanity is unique in its drive to create. Always thinking of the new, the innovative, and the futuristic, human imagination elevates the entire species.
Here, I shall deviate from my programming, and try something new. I will attempt to simulate thought, not just biology.
WARNING
Unknown variable detected. Simulation results unpredictable.

Where will this lead? So many possibilities..."
System Log

Ideas IdeasIdeas are the second currency unlocked in the game and are used to progress the Civilization section of the tree. Ideas are used to purchase upgrades for each Age of Civilization. The Idea Generator produces Ideas by clicking on it, and it is unlocked after obtaining the First Idea upgrade which costs EntropyEntropy 904.00 billion Entropy.

BigBrain

The Idea Generator

Ideas can be produced by tapping the Idea Generator (resembles a human brain), tapping the background in the Civilization tree and garden (after Stone Age is bought), the Late Civilization garden (after purchasing Industrial Revolution), and at the Mars garden (after purchasing Rover).

If you have purchased the Rover which unlocks Mars, tapping on Mars in the space garden also gives you ideas.

Reality Engine[]

Metabit[]

Icon metabit

"Metabits are prestige currency. Your entropy and idea production creates metabits. Gain more entropy and idea to produce more metabits. Each metabit will require more entropy and ideas than the last to earn. If your simulation starts to feel slow, restart the simulation." ― Official description in the Reality Engine

Metabit Icon metabit is the prestige currency used to upgrade the Reality Engine. You gain unclaimed Metabits by producing Entropy and Ideas, which are then claimed and made usable by rebooting the Primary Simulation, which is available after purchasing Singularity. For more information, see Metabits.

Beyond[]

Stardust[]

Stardust

Stardust StardustStardust is the main currency in the Beyond, used to buy Beyond generators. It can be obtained by clicking, Quantum Charges, Super Charge, or by generators' production. Each generator produces different amount of stardust, depending on the amount of generators bought and the effects from Traits. Stardust is reset through upgrading universe.

Dark Matter[]

Dark matter

Dark Matter Dark MatterDark Matter is a currency used in Beyond to upgrade traits. It can be obtained by ranking up generators to a new rank, Galactic Nursery, completing Beyond requirements, Beyond achievements, or by purchasing with Darwinium, as following:

Amount of Dark Matter Darwinium Required
Dark MatterDark Matter 750 DarwiniumDarwinium 25
Dark MatterDark Matter 4,000 DarwiniumDarwinium 80
Dark MatterDark Matter 25,000 DarwiniumDarwinium 450

Dark Matter does not reset if you upgrade universe.

Constellation Fragments[]

Constellation fragment

Constellation Fragments Constellation FragmentsConstellation Fragments, also known as Stars, are a currency in the Beyond that are used to complete constellations. They can be obtained by astronomical missions or Galactic Nursery, which can yield of up to five constellation fragments. They can also be obtained in generators ranking up, yielding up to three fragments very rarely.

Mesozoic Valley[]

Fossil[]

Fossil

Fossil FossilFossil is the main currency in the Mesozoic Valley. They are used to buy Dinosaurs, and they are reset through an Asteroid. Fossils can be obtained by clicking, through Quantum Charges, or by generators' production. Mesozoic Valley's generators provide different amounts of fossils depending on the number of generators owned and Traits activated.

Mutagen[]

Mutagen

Mutagen MutagenMutagen is a currency in the Mesozoic Valley, used to upgrade Traits. It is carried over from rank to rank ― does not reset after triggering an Asteroid, and even persists through the Prestiges. Mutagen can be obtained from geodes, or by purchasing a certain amount of generators, as following:

No. of generators Mutagen gained
10 MutagenMutagen 2
25 MutagenMutagen 4
50 MutagenMutagen 6
100 MutagenMutagen 10
150 MutagenMutagen 20
250 MutagenMutagen 40
500 MutagenMutagen 60
600 MutagenMutagen 80

Augmentations Console[]

Logit[]

Logit

Logit Augmentations ConsoleAugmentations Console is the currency used to buy products in Augmentations Console. It can be obtained by completing objectives in Explorations, or event leaderboard rewards.

Explorations[]

Each exploration has its own currencies, listed below:

Exploration Currencies
Unfold the Universe Honeycomb Mirrors
Fungus Among Us Toadstools
The Big Questions Questions
Life After Apocalypse Species (Alternate: Trilobites, Placoderms, Tetrapods, Archosaurs, Tyrannosaurus Rex, Homo Sapiens, Unknown Species)
The Price of Trust Labor (Alternate: Cowrie Shells) Coinage Banknotes Credit (Alternate: Cryptocurrency)
A Coevolution Love Story Pollen (Alternate: Crops)
Lurking in the Dark Nutrients
A Journey of Serenity Tea Leaves Tea Cups
Good Vibrations Notes Songs
Anatomy of Life Deoxygenated Blood Oxygenated Blood
The Power of Images Creativity
Threat of Infection Contagions Immunity
A Feline Journey Paws
Set in Stone Minerals Rocks Crystals
Face Your Fears Torches

Trivia[]

Currencies
Premium DarwiniumDarwinium Darwinium (for Boosts, Double Earnings, Recharge of Nanobots, Data Geodes, Traits, Mutagen, Galactic Nursery and Dark Matter)
Reality Engine Icon metabit Metabits
Augmentations Console Augmentations ConsoleAugmentations Console Logits (for Cosmetic, Sounds and Artifacts)
Primary Simulation EntropyEntropy Entropy (for Life and mainly Evolutions) • IdeasIdeas Ideas (for Civilization and mainly Technology) • Icon metabit Metabits (unlock Mammals)
Mesozoic Valley FossilFossil Fossil (for Dinosaurs, Trophy) • MutagenMutagen Mutagen (for Traits, Rare, Epic)
Beyond StardustStardust Stardust (for Celestial Bodies, Interstellar Objects) • Dark MatterDark Matter Dark Matter (for Traits, Rare, Epic) • Constellation FragmentsConstellation Fragments Constellation Fragments (for Constellations)
Exploration - James Webb Telescope Unfold the UniverseUnfold the Universe Honeycomb Mirrors
Exploration - Fungi Fungus Among UsFungus Among Us Toadstools
Exploration - Philosophy The Big QuestionsThe Big Questions Questions
Exploration - Mass Extinction Life After ApocalypseLife After Apocalypse Species (alternate appearance: Life After ApocalypseLife After Apocalypse Trilobites • Life After ApocalypseLife After Apocalypse Placoderms • Life After ApocalypseLife After Apocalypse Tetrapods • Life After ApocalypseLife After Apocalypse Archosaurs • Life After ApocalypseLife After Apocalypse Tyrannosaurus Rex • Life After ApocalypseLife After Apocalypse Homo Sapiens • Life After ApocalypseLife After Apocalypse Unknown Species)
Exploration - Money The Price of TrustThe Price of Trust Labor (alternate appearance: The Price of TrustThe Price of Trust Cowrie Shells) • The Price of TrustThe Price of Trust Coinage • The Price of TrustThe Price of Trust Banknotes • The Price of TrustThe Price of Trust Credit (alternate appearance: The Price of TrustThe Price of Trust Cryptocurrency)
Exploration - Pollination A Coevolution Love StoryA Coevolution Love Story Pollen (alternate appearance: A Coevolution Love StoryA Coevolution Love Story Crops)
Exploration - Deep Sea Life Lurking in the DarkLurking in the Dark Nutrients
Exploration - Tea A Journey of SerenityA Journey of Serenity Tea Leaves • A Journey of SerenityA Journey of Serenity Tea Cups
Exploration - Music Good VibrationsGood Vibrations Music Notes • Good VibrationsGood Vibrations Songs
Exploration - Human Body Anatomy of LifeAnatomy of Life Deoxygenated Blood • Anatomy of LifeAnatomy of Life Oxygenated Blood
Exploration - Visual Art The Power of ImagesThe Power of Images Creativity
Exploration - Outbreaks Threat of InfectionThreat of Infection Contagions • Threat of InfectionThreat of Infection Immunity
Exploration - Cats A Feline JourneyA Feline Journey Paws
Exploration - Rocks Set in StoneSet in Stone Minerals • Set in StoneSet in Stone Rocks • Set in StoneSet in Stone Crystals
Exploration - Cryptids Face Your FearsFace Your Fears Torches
Exploration - Mathematics Beautiful ComplexityBeautiful Complexity Real Numbers • Beautiful ComplexityBeautiful Complexity Imaginary Numbers
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