The Stone Age is the first generator of civilization. It is the weakest generator of civilization, having a base production of only 0.1 ideas per second.
Description[]
"The first modern humans walk the Earth, and change the world around them - creating tools, raising animals, building communities. Soon we will learn that nothing will stop human progress."
Design[]
The Stone Age generator resembles a campfire.
In the civilization garden, there is a section dedicated to the Stone Age. In the middle, the generator is represented as a stone statue with two cairns (stone stackings) on each shoulder. It is surrounded by the Metabit trophy Stonehenge. There are more upgrades represented in the Stone Age section of the garden, starting clockwise from the central tower:
- Burial: A pregnant mother and her child next to a grave, marked with a dirt mound and white flowers. When clicked, the mother will look at the child.
- Dog Domestication: There are several huts surrounding the Logit prize Dog Domestication. A man stands next to a wolf, and pets the wolf when clicked, prompting the achievement Good Dog!
- Fishing: A man stands next to a small bay with a wooden spear aimed at the water, as several fishes lay on a rock nearby. When clicked, the man thrusts the spear and impales a fish, before placing the fish on the rock. The fish disappears afterwards.
- Hunting: A man holds a wooden spear. When clicked, he throws the spear at one of the two bisons the man is looking at, which always misses. The man then bends down to take another wooden spear.
- Lascaux Cave: A man continuously paints a cave painting (on of the Lascaux Cave paintings) inside a cave. He holds a stick and a hollow horn that holds paint. A torch is next to him for illumination.
- Cave Paintings: Behind the cave painter, a woman marvels at a different painting with a lot of handprints. She holds her hand on the painting, contributing her bit of the painting (though it is not visible).
- Hunting: A man holds a wooden spear. When clicked, he throws the spear at one of the two bisons the man is looking at, which always misses. The man then bends down to take another wooden spear.
- Göblekli Tepe: The structure rests behind the two people tending the fire.
Upgrades[]
The Stone Age has 25 upgrades, increasing the generator efficiency with a x2.8244 E29 multiplier.
Icon | Name | Description | Cost | Efficiency | Requires |
---|---|---|---|---|---|
Hunting | With the first tools come the first blades. Sharpened stones and sticks can be used to catch and kill prey - and to turn the tables on former predators. | 45 | 10% | Stone Age | |
Fire | A combustive reaction that results in heat. Hamessing the creation of fire is an important step for primitive humans. "We play with fire and take the consequences, because the alternative is cowardice in the face of the unknown." - Ronald Dworkin | 60 | 10% | Stone Age | |
Cooking | There's no need to eat food raw. A decent fire makes it so much tastier - and a lot safer to consume. | 69 | 20% | Fire | |
Hafting | Attaching a haft - a handle or strap - to a tool is technical leap that improves almost every aspect of life. Hafted tools areeasier to use, more effective, and more versatile. | 138 | 40% | Stone Age | |
Boat | Boats accelerate trade and fishing. In areas with massive trees, dugout canoes extend the range and carrying capacity of rafts. Kayaks, with waterproof animal skin over bony frames , add portability. | 230 | 10% | Fishing Hafting | |
Burial | Death is the last great mystery. By interring and mourning their ancestors, humans start to come to terms with their own mortality. | 230 | 10% | Hunting | |
Sail | By capturing the power of the wind, travel by boat becomes the fastest way to cross long distances. | 377 | 20% | Weaving Boat | |
Kiln | Extreme heat turns malleable clay into hardened pottery. A special oven, or kiln, provides the heat that lets clay hold its shape. | 943 | 25% | Neolithic Cooking | |
Big Game | Hunting small game can feed a person. Hunting big game can sustain a tribe. Be careful, they fight back. | 1,380 | 25% | Hunting | |
Clothing | From animal skins to early fabrics, our bodies are protected from the element much better when we're wearing clothes. | 1,380 | 20% | Hafting | |
Horse Domestication | Beasts of burden or steeds of war? Domesticated horses can be put to work in many different functions. | 1,380 | 20% | Livestock | |
Sculpture | Starting in the Stone Age, some of the earliest art included small figurines depicting fertility goddesses. Over time sculptures became more advanced, ambitious, and lifelike. | 1,403 | 25% | 25 Stone Age Cave Painting | |
Fishing | Humans developed tools to hunt fish and other sea creatures for food. From the oceans, the first life evolved, and it has produced in such abundance...let's eat it! | 5,520 | 100% | Big Game | |
Chariot | An early breakthrough in transportation and war, horse.drawn chariots make us mobile, especially on a battlefield. | 9,200 | 20% | Horse Domestication | |
Spear | Sharpened sticks are crucial to hunting and warfare. Hafting a deadly stone spearhead to a wooden shaft increases its throwing range and accuracy. | 11,700 | 25% | 25 Stone Age Hafting | |
Dye | Pigments made from ground plants or minerals, dyes are used on clothing or on our bodies, adding color to our lives. | 18,400 | 20% | 10 Stone Age Cave Painting | |
Axe | This all-purpose blade for building, butchering, and making other tools is chiseled to a fine edge out of hard stone, like flint. Hafting an axe to a wooden handle boosts its striking power. | 21,200 | 50% | 25 Stone Age Hafting | |
Religion | How do we understand the world around us? Where do we come from? How should we act? To answer our first philosophical questions, we craft stories of deites that created our world and defined our cultural values. | 46,000 | 100% | Burial | |
Leather | The leap from animal skin to leather begins with defleshing and drying. Rubbing in a fatty brain mash tans (softens and waterproofs) the hide. Leather makes durable clothing, shoes, pouches, and shields. | 1.50 E6 | 250% | 50 Stone Age Clothing Cooking | |
Music | One of the earliest art forms, humans have been able to chant, sing, and craft and play rudimentary instruments since the beginning of civilization. | 1.64 E6 | 50% | 50 Stone Age Sculpture | |
Tribalism | Humans naturally organize themselves into tribes. Many other animals do this, too, but humans bring community organization to a much more complex level. | 1.78 E9 | 100% | 100 Stone Age Hunting TBD | |
Dog Domestication | Wolves that cozy up to humans, perhaps for meat scraps, evolve floppy ears, curly tails, and social skills. Once domesticated, dogs act as hunting aides, guards and - based on burial sites - beloved buddies. | 50 |
5.00 E12 1.00 E6% | Caniform Hunting purchased Artifact in Augmentations Console | |
Stonehenge | Europe's most famous megalith site, built over a millennium, features a giant Altar Stone ringed by towering monoliths and burial pits. On the summer solstice, the sun rises above a Heel Stone and shines on the center. | 1,000 | 1,000% | 1x Stone Age Glitch: 5 | |
Lascaux Cave | Big beasts dominate the 6,000 painted figures adorning the slim passages and dark chambers of the Lascaux Cave. Is the rise of representational art about hunting? Or ritual belief? Or is it art for art's sake?. | 70 |
1.00 E28 5.00 E9% | Cave Painting purchased Artifact in Augmentations Console | |
Göbekli Tepe | Likely a religious temple, the world's oldest known megalith site pre-dates agriculture and the wheel. Rings of monoliths feature T-shaped pillars carved with symbols, beasts (especially snakes!), humans, and human-beast hybrids. | 150 |
1.00 E30 6.00 E9% | Religion purchased Artifact in Augmentations Console |
Achievements[]
Trivia[]
- It is the only civilization generator (along with some upgrades) that can be bought without purchasing a Human.
- An older design of this generator was used to resemble an ancient Human watching a rotating meat over a fire.
- When civilization garden is opened, it always starts you in the cave in the Stone Age section of the garden.
- The Stone Age section is the only peninsular section that doesn't have an artificial bridge. Instead, there is a land bridge that connects to the Neolithic section.
Civilization | |
---|---|
Ancient Civilizations | Stone Age • Neolithic • Bronze Age • Iron Age |
Pre-Industrial Civilizations | Middle Ages • Age of Exploration • Scientific Revolution |
Technological Civilizations | Industrial Revolution • Atomic Age • Information Age • Emergent Age • Singularity |
Colonization of Mars | Rover • Human Expedition • Martian Settlement • Martian Factory • Martian City |